Sunday, July 31, 2011

Gods & Heroes

Gods & Heroes is a lot better than I expected. Based on the reviews I've been reading, I thought would be an unplayable mess, with melee monsters attacking you from range, terrible rubber-banding, client-freezing, etc.

While I definitely found some bugs (such as not being able to log out to the character creation/selection screen from in-game), but nothing's been a deal-breaker so far.  Maybe some lag-spikes, but what MMO doesn't have those, particularly this soon out of the gate?  I don't doubt that things were bad before, but the devs have apparently been hard at work.  Nothing like half the world looking at your work to motivate you.

The minion system is a nice change of pace, particularly for someone who hasn't played a Magic-derived card-based MMO (and doesn't intend to).  It gives it a hint of RTS that's nice.

Graphics are a mixed bag. Some of the areas look nice, with sharp textures and detailed models, but other areas look 15 years old.  The character models are suffering from a mild case of poser-itis, a terrible disease that makes your avatar look dull and generic.

 Anyway, I'm going to stick with it a while, at least until the messiah arrives.

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